Admission Open

Figma course in Mianwali

Course Overview:

1. Introduction to Figma

  • What is Figma?: Overview of Figma, its features, and benefits compared to other design tools.
  • Setting Up an Account: How to sign up for Figma, navigate the dashboard, and understand Figma’s workspace.

2. Figma Basics

  • User Interface: Familiarization with the Figma interface, including the design canvas, layers, and tools.
  • Creating a New File: How to start a new project, set up your workspace, and organize your files.
  • Basic Tools and Functions: Introduction to essential tools such as frames, shapes, text, and vector drawing.

3. Designing with Figma

  • Frames and Layouts: Creating and managing frames (artboards), using layout grids, and setting up responsive designs.
  • Components and Assets: Utilizing components for reusable design elements, creating and managing design systems.
  • Typography and Colors: Working with text styles, font management, color palettes, and gradients.

4. Prototyping and Interaction Design

  • Creating Prototypes: Building interactive prototypes with links, transitions, and animations.
  • User Flow and Navigation: Designing user flows, setting up interactions, and testing navigation within prototypes.
  • Interactive Components: Adding interactive elements like buttons, hover states, and dynamic content.

5. Collaboration and Feedback

  • Real-Time Collaboration: Working collaboratively in real time with team members, sharing files, and managing permissions.
  • Commenting and Feedback: Using Figma’s commenting feature to gather and manage feedback from stakeholders.
  • Version Control: Understanding version history, managing changes, and restoring previous versions.

6. Advanced Design Techniques

  • Auto Layout: Using Auto Layout for responsive and adaptive designs that adjust automatically to content changes.
  • Constraints and Resizing: Setting up constraints to control how elements resize and reposition within frames.
  • Design Systems and Libraries: Creating and managing design systems, using shared libraries for consistent design.

7. Integrations and Plugins

  • Figma Plugins: Exploring and using Figma’s plugins to extend functionality, such as accessibility tools, icons, and design assets.
  • Integrating with Other Tools: How Figma integrates with tools like Slack, JIRA, and other design and development platforms.

8. Exporting and Handoff

  • Exporting Assets: How to export design assets in various formats (PNG, SVG, PDF) and prepare them for development.
  • Design Handoff: Using Figma’s features for design handoff, including generating CSS code, sharing design specs, and collaborating with developers.

9. Building Projects and Case Studies

  • Hands-On Projects: Applying what you’ve learned by creating real-world design projects, such as mobile apps, websites, or dashboards.
  • Case Studies: Analyzing case studies of successful Figma designs to understand best practices and design principles.

Who Should Take This Course?

  • UI/UX Designers: Designers looking to improve their skills in UI/UX design and prototyping.
  • Product Managers: Professionals involved in product design and development who want to understand design tools.
  • Developers: Developers who need to collaborate with designers and understand design handoff processes.
  • Beginners: Individuals new to design tools who want to learn Figma for creating modern and responsive designs.

Learning Outcomes:

By the end of the course, you should be proficient in using Figma to create, prototype, and collaborate on design projects. You’ll understand how to leverage Figma’s design tools, interactively prototype, and work effectively with teams and stakeholders.

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